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COD: Modern Warfare 3

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Infinity Ward and Sledgehammer Games have also recently revealed that they have revamped the entire killstreak reward system. They have stated that while Treyarch had slightly improved the system, it was not enough to make the system feel perfect. There are now 3 different "strike packages" for killstreaks called Assault, Support, and Specialist. The Assault strike package works the same as the default killstreak reward system in Modern Warfare 2 and Black Ops offering killstreaks like the predator drone and helicopters. The Support strike package offers support-style rewards such as UAVs and SAM Turrets. Unlike previous games in the franchise, the Support strike package will not make the player's killstreak reward reset upon death, but instead, accumulate over the course of a match. The Specialist strike package rewards players with perks instead of killstreaks. After every eighth consecutive kill, the player will receive every perk in the game, but will reset back to none upon death.

Along with revamping the entire killstreak reward system, Modern Warfare 3 will also have a completely revamped ranking and unlocks system. Unlike Call of Duty: Black Ops, Modern Warfare 3 will not use a currency system. Infinity Ward and Sledgehammer Games have also revealed that they are removing annoyances that make players rely less on skill and more on perks. To do this, they are removing certain perks that give players a power advantage over others who do not possess the same perk. 'Quick-scoping' has also returned, having been absent in Black Ops. Unlike Black Ops, Modern Warfare 3 will not feature dive to prone or "dolphin dive" due to various balancing issues. The teams have also revealed that to fix bugs and glitches, they will not use full updates but instead Treyarch's hot fix system to fix problems much quicker.

A new gamemode has also been added titled "Kill Confirmed." Kill Confirmed requires players to collect floating dog tags from the corpse of a downed enemy before the kill can be registered. However, the opposing team can pick up the dogtag aswell to deny the other team of a kill. Another gamemode has also been added titled "Team Defender". In Team Defender, each team must cap the opposing team's flag, and hold it to accumulate points. Private matches also now include pre-made gamemodes including "Infection" (where the infected kills enemies to recruit them to their team), "Drop Zone" (where you must hold a drop zone for points and care packages), "Team Juggernaut" (each team plays alongside an AI Juggernaut character), "Gun Game" (be the first to get one kill with every gun in the game) and "One In The Chamber" (in which players are only allowed one pistol with one bullet and three lives where they can only get more bullets by killing other players). Along with this, players are allowed to create there own gamemodes with there own customized rules such as amount of player and time limit.
 

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